Z. Kablan, "The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors," KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1, pp.351-364, 2010
Kablan, Z. 2010. The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors. KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1 , 351-364.
Kablan, Z., (2010). The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors. KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1, 351-364.
Kablan, ZEYNEL. "The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors," KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1, 351-364, 2010
Kablan, ZEYNEL. "The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors." KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1, pp.351-364, 2010
Kablan, Z. (2010) . "The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors." KURAM VE UYGULAMADA EGITIM BILIMLERI , vol.10, no.1, pp.351-364.
@article{article, author={ZEYNEL KABLAN}, title={The Effect of Using Exercise-based Computer Games during the Process of Learning on Academic Achievement among Education Majors}, journal={KURAM VE UYGULAMADA EGITIM BILIMLERI}, year=2010, pages={351-364} }