Virtual Character Control by Brain-Computer Interface and Comparison of Performance Metrics


Creative Commons License

Gezgez C., Kaçar E.

2021 International Conference on INnovations in Intelligent SysTems and Applications, INISTA 2021, Kocaeli, Türkiye, 25 - 27 Ağustos 2021 identifier

  • Yayın Türü: Bildiri / Tam Metin Bildiri
  • Doi Numarası: 10.1109/inista52262.2021.9548604
  • Basıldığı Şehir: Kocaeli
  • Basıldığı Ülke: Türkiye
  • Anahtar Kelimeler: Brain-Computer Interface (BCI), Electroencephalography (EEG), Emotiv Epoc+, Mind Controlled Game, Multitasking
  • Kocaeli Üniversitesi Adresli: Evet

Özet

© 2021 IEEE.Brain-Computer Interface (BCI) is a communication system that allows to create interfaces between the human brain and artificial devices. With the advent of consumer grade EEG devices, BCI-controlled games began to be designed. The designed games have features that can be evaluated in the category of competitive games in the entertainment sector and serious games in the medical domain.In this study; two level 2D game was designed that includes single and multi tasking, which provides virtual character control with both BCI and HCI. Two dissimilar BCI prediction algorithms were used in this game designed using a game engine that supports many platforms. Performance metrics obtained from our experiments designed using the developed game for two different methods, estimation algorithms and levels were compared each other.