INTERNATIONAL JOURNAL OF ELECTRICAL ENGINEERING EDUCATION, cilt.48, sa.3, ss.294-306, 2011 (SCI-Expanded)
In this investigation, a virtual classroom for Usak University's Electricity Program is designed, implemented and then tested by using the 3D virtual environment Second Life. When online, learners and instructors are able to correspond with each other by using their own avatars, chat vocally, make presentations and watch videos, as well as utilise all opportunities of a 3D virtual environment. Furthermore, learners can access the educational materials of the Electricity Program and interact with each other even when the educator is not available, giving opportunities for both synchronous and asynchronous distance education. The 3D virtual environment is analysed and evaluated here in terms of education costs, and advantages or disadvantages for both learner and educator.